Oh well! You graft fine tools onto your steel defender allowing it to adeptly perform specific tasks. "In combat, the steel defender shares your initiative count, but it takes its turn immediately after yours. Append content without editing the whole page source. Let me know if it works for you, and if you find any errors. Literally, hundreds more features for you to discover and use to create the ultimate worldbuilding experience for you, your players, your readers and your team. You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. This will hopefully make adding and adjusting new features easier, as . The defender gains an Intelligence score of 6 and allows it to utilize items imbued with your infusion with the exception of weapons and arcane foci. By honing your steel defenders reaction times, it becomes able to avoid damage with lightning reflexes. Choose two level 1 spells and a single level 2 spell from the artificer spell list. The defender gains proficiency in a skill of your choice. The base speed of 40 means it can afford the -10 speed penalty of not having 15 Str. You upgrade the chassis of your steel defender to create a larger, more powerful frame. That action can be one in its stat block or some other action. Also in combat the Steel defender helps by carrying wine bottles of acid (thank you Alchemy Jug) into perfect position for me to catapult it down a line of enemies. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Its 'Natural Armor' is presumably its metal 'skin.' Answer (1 of 3): > Does a steel defender mounted by an artificer still get its actions if acting as a controlled mount in D&D 5E? General Wikidot.com documentation and help section. Create an account to follow your favorite communities and start taking part in conversations. Doesn't say they are magic. When forced to make a dexterity saving throw to avoid taking damage, the defender takes half damage on a failed save, and no damage on a success. When you expend a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. As long as the guardian and its amulet are on the same plane of existence, the amulet's wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. The best answers are voted up and rise to the top, Not the answer you're looking for? You work to advance the sensor modules on your steel defender. Are there conventions to indicate a new item in a list? I currently have a spell storing item that my steel defender uses to cast warding bond on myself every combat, lasts 1 hour, no concentration, gives me resistance to all damage and +1 AC, and I can heal my little damage symbiote for free after any fight. The first time you Attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any ATTACKS that turn. Can a steel defender fly 5e? It gains a fly speed equal to 20 feet. All rights reserved. The defender gains advantage on Wisdom (Perception) checks. These spells count as artificer spells for you, but they dont count against the number of artificer spells you prepare. Deflect Attack. Steel Defender By 3rd level, your tinkering has borne you a faithful companion, a steel defender. So while you cannot enchant the Steel Defender itself, you can equip it with things you make. If the defender takes damage that would reduce it to 0 hit points, it instead is reduced to 1. Does a Steel Defender mounted by an artificer still get its actions, if commanded? By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Its vehicle pulling capacity is 1050lbs (5x 210) minus the weight of the vehicle which is plenty for you and your gear, and again exhaustion immunity means it laughs at forced marches), Eventually Reach AC 20 without Magic items (Plate Barding can bring the AC to 18, and Improved defender at 15 gives a permanent +2 bonus to its AC. Looks pretty good! Steel Predator Tactics. Normally that comes in two steps, the physical construction and the magical aid providing sentience. Archived post. At level 11 if you don't want to be the one casting it any more store it in your spell storing item and have your SD cast it as it's first action every combat. As a reaction the steel defender can activate the shield. The defender gains blindsight out to a range of 30 feet. It gains the ability to speak the languages that you know. It doesn't have armor proficiency or shield proficiency. Its 'Natural Armor' is presumably its metal 'skin.' Id love to add more if you all have other fun tricks. You remove excess and redundant parts from your steel defender, giving it a leaner design. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. Force-Empowered Rend. The defender's score for the chosen ability becomes 16, if the score was already 16 or higher, you add 2 to the score, up to a maximum of 20. Also, Force damage means that they always have a reliable, if small, source of damage no matter what they face. Click here to edit contents of this page. Also poison immunity covers a surprising number of traps), Disguise itself every day. A target takes 5d10 damage of the given element on a failed save, or half as much damage on a successful one. Thus, while the RAW doesn't specifically say you can't enchant the "skin" of a Steel Defender, its skin is not an object--it's part of the creature. It's friendly to you and your companions, and it obeys your commands. Click on that to put the main stat block into Edit Mode again so you can adjust anything in it. However, if you throw a Cloak of Protection over its back, give it a Belt of Hill Giant Strength and an Amulet of Healthall of those magic items will work on it just fine. Item: A suit of armor or a shield. Prerequisite: 9th level Artificer, Arcane Sensors upgrade. Through a series of enhancements, magical and mechanical, you create an advanced stealth system. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target you can see. View and manage file attachments for this page. Click here to toggle editing of individual sections of the page (if possible). A fix for another day. You regain all expended uses when you finish a long rest. Working on an automatic bump to Improved Steel Defender at level 14, too. Healing energy flows into the chosen recipient, restoring 2d6 hit points to it. Advertisement But then we get to the Mimic Colony. Str 14 Dex 12 Con 14 Wis 10 Int 4 Cha 6 Saving Throws: Dex: +3, Con: +4 Maybe stripping out alignment makes it simpler. The only reasonable method of increasing its survivability is casting buffing spells on it, such as Haste, Stoneskin, Sanctuary, warding bond. Creative Commons Attribution-ShareAlike 3.0 License. Tour Start here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company, and our products. Development QoL: The app has been re-written entirely in Typescript with Quasar as the front-end framework. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Vigilant. Projective representations of the Lorentz group can't occur in QFT! At the end of a long rest, you can create a new steel defender if you have smith's tools with you. and our Immune. I asked my DM to provide a character sheet and I'm prompted to create an NPC or a Playable Character with the . To aid in their work, Battle Smiths are accompanied by a steel defender, a protective companion of their own creation. Players can access their Art Library in the VTT to set a character's portrait and token. restore 2d8 + PB hit points to itself or to one construct or object within 5 feet of it. The Steel defender is a class ability controlled by the player. The defender has advantage on saving throws against spells. Also not included are the beings full statblock, for understandable reasons, I hope! My steel defender is my backup character. A gemlike node appears on one of your armored fists or on the chest (your choice). Constructed Creatures in 5e It should come as no surprise that constructs don't tend to just appear. The steel defender returns to life after 1 minute with all its hit points restored. To them all the robot-animals look the same. Cast farie fire. Utilizing springs made of a superior alloy, you increase the steel defenders movement speed. Choose one ability score from Strength, Dexterity, Constitution, or Wisdom. The Steel Defender gains a number of Upgrades equal to your Intelligence modifier (minimum of 1). Please enable JavaScript to get the best experience from this site. I'm currently playing a Gruul Anarch Battlesmith, already nice to have Thunderwave and Shatter for AOE early on, but quite looking forward to having a Shatter SSI for my Steel Defender in a few more levels. The defender also perishes if you die. Uhm, why did you bolden the "has to be OBJECT" while completely ignoring the "NONMAGICAL" before that? It can also receive non verbal comands in this way, or with hand signals if your character knows sign language. I haven't really been able to play it yet other than a nice synaptic static. You can still do the same thing even after you get Extra Attack. You can now print or save sheets. A ring placed on a tentacle might work, but a creature with a snakelike tail instead of legs can't wear boots. There are other ways to get advantage with varying degrees of reliability, but honestly the battle smith just doesn't make great use of something like Elven Accuracy. You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. The following numbers increase by 1 when your proficiency bonus increases by 1: the defender's skill and saving throw bonuses (above), the bonuses to hit and damage of its rend attack, and the number of hit points restored by its Repair action (below). @Hobbamok Because nothing in the rules explicitly says that constructs are all magical. The defender can cast this cantrip without any verbal, somatic, or material components. I am looking at the Steel Defender for the Battle Smith artificer in ERLW. Is email scraping still a thing for spammers. Select your level and intelligence from the dropdowns to generate your defender's stats. https://docs.google.com/spreadsheets/d/1gNHEOWDZECINmb5seiIRAMSrWvDh5KT9BsWwOetp0PE/edit?usp=sharing. Wikidot.com Terms of Service - what you can, what you should not etc. When the defender attacks a target with their Force-Empowered Rend, the defender can use its reaction to attempt to grapple the target. Also it can't use armour or weapons effectively as it lacks any proficiencies. Play converted DMsGuild community content, now on Roll20. Please enable JavaScript to get the best experience from this site. How can I change a sentence based upon input to a command? Because it's a construct. When a nonhumanoid tries to wear an item, use your discretion as to whether the item functions as intended. Technically speaking, "steel defender" refers both to the stat block for this creature and to the subclass feature that allows an artificer to control the creature. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take one of the actions in its stat block or the Dash , Disengage . Once your defender uses this feature, you must finish a long rest before it can use it again. When an attack targets a creature that is using the defender as a mount, your defender can force the attack to target itself instead. There is no precedent in D&D 5E for part of a creature being considered an Object. It can then heal you with arcane jolts and fix itself with repairs. In the world of Eberron, Battle Smiths played a key role in House Cannith's work on battle constructs and the original warforged, and after the Last War, these artificers led efforts to aid those who were injured in the war's horrific battles. You can select this upgrade multiple times. If you want to discuss contents of this page - this is the easiest way to do it. You may want to discuss the consideration of it having proficiency in an armor type, tho. Hit: 1d8 + 2 force damage. A fix for another day. See pages that link to and include this page. You might appreciate this guys animal sculptures for Steel Defender looks:https://www.andrewchase.com. Repair (3/Day). You attach fins, webbing, grappling hooks, burrowing claws, or other appropriate locomotive aids. Prerequisite: 6th level Artificer, Runic Engravings upgrade, By inscribing more powerful arcane runes onto your steel defender, it is able to utilize more spellcasting abilities. At what distance can an Artificer Battle Smith command his Steel Defender? Disguise Self is very situational and depends on both setting and the Artificer's notoriety. It's not actually mindless ether so you can give it fairly complex tasks and walk away. Thanks. your tinkering has borne you a faithful companion, a steel defender. If you decide that it has a humanoid appearance, you might be able to just stick normal armor on it. Str 16 Dex 14 Con 16 Wis 11 Int 8 Cha 7 Skills: Perception +3, Stealth +4 Damage Immunities: poison Condition Immunities: exhaustion, poisoned Senses: darkvision 60 ft., passive perception 13 Languages: What has meta-philosophy to say about the (presumably) philosophical work of non professional philosophers? It also can't shoot lasers from it's eyes or poop gold because neither of those abilities are in the stat block for teh Steel Defender. I'm learning Sheets on the fly. When you attack with a magic weapon, you can use your Intelligence modifier, instead of Strength or Dexterity modifier, for the attack and damage rolls. I see, you're using a select, not calculating the PB on the fly. Neutral Armor Class: 17 (natural armor) hit Points: 30 (4d8 + 12) Speed: 40ft. Each creature within a 20 ft cone must make a Dexterity saving throw against your spell save DC. Update your cookie preferences. You could infuse a suit of armour to boost its ac, but it would have disadvantage on strength and dex saves, all attacks, and one of its only two skills its proficient in: Athletics. As an action, the steel defender can become invisible. Steel Defender. The Steel Defender and Homunculus servants are magical creations of their respective Artificer. rev2023.3.1.43269. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. See this creature's game statistics in the steel defender stat block. incapacitated, the defender can take any action of its choice, not just Dodge." Steel Defender (p. 61). By continuing to use our site, you consent to our use of cookies. Sacredstatue, - Sources->Baldur's Gate: Descent into Avernus, , from silks and fine blades of Calishite, Ravengard was in the midst of finding Cranes replacement when he was lured away on a diplomatic mission to Elturel. the DAMAGE calculation should be:="1d8+"&data!B7 (B7 changed from B8). Too bad my Steel Defender is a Large Wombat, and finding existing pictures of them (in robotic form) has been, um, disappointing. As an action, the defender can send out a blast of fire. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender. Your Steel Defender may have the form of an animal--there are already rules for putting Armor on an animal. . If it equips a shield or armour, it will have disadvantage on any ability check, saving throw, or attack roll that involves Strength or Dexterity, and it can't cast spells (but since it cant talk and doesnt have subtle metamagic it cant cast spells anyway). The defenders AC becomes 17 (natural armor). If it has died within the last hour, you can use your smith's tools as an action to revive it, provided you are within 5 feet of it and you expend a spell slot of 1st level or higher. . The defender also perishes if you die. > Steel Defender. Armies require protection, and someone has to put things back together if defenses fail. Wow, thats even better than the other way round. Watch headings for an "edit" link when available. Not included; you can make a new Steel Defender after any short rest. Choose one creature or object you can see within 30 feet of the target. If the defender has other movement types, their speed also increases by 10 ft. You make modifications to the steel defender that allow it to perform certain tasks more effectively. As a 3rd level Artificer Battle Smith, your tinkering has borne you a companion, a steel defender. Enhanced Defense can only be applied to a Suit of Armor, not a Creature that is Armored. It is friendly to you and your companions, and it obeys your commands. Can a Battle Smith artificer's Steel Defender be used to hurl Magic Stones? When you adopt this specialization at 3rd level, you gain proficiency with smith's tools. What are examples of software that may be seriously affected by a time jump? To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v10 / v9] into your Foundry server's module installer. I put together a stat block for the Steel Defender using Google Sheets. You improve upon the foundation of your steel defender's build. At 9th level, you've learn new ways to channel arcane energy to harm or heal. Privacy Policy. In combat, the steel defender shares your initiative count, but it takes its turn immediately a. Oakenbolter Additionally, the defenders hit dice become d10s. The extra damage and the healing of your Arcane Jolt both increase to 4d6. Additionally, the feature states the following: It is friendly to you and your companions, and it obeys your commands. This means it doesnt have to eat or sleep and it has Expertise in Perception to offset the base +0 Wis Mod), TIRELESS long distance travel (It can be a mount for small characters or it can pull a cart/wagon to carry Medium characters. modifier to hit, reach 5 ft., one target you can see. See this creatures game statistics in the steel defender stat block. Thanks. Can a Battle Smith artificer change the appearance of a Steel Defender after creating it? See its game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in several places. Sheet creator documentation is available. Thanks for the catch. In combat, the steel defender shares your initiative count, but it takes its turn immediately after yours. The defender may then make a single Force-Empowered Rend attack against each creature it can reach during its turn. Source: Tasha's Cauldron of Everything/Eberron: Rising from the Last War. I have a Kobold Battlesmith in my campaign and I have to say that, yeah, even if you don't allow a lot of it (you can argue that the Defender is a bit too mindless for magic items, especially with 4 Int and no speech), watch+trap checking saves an enormous amount of hp for the party. You provide strong antimagic enchantments for your steel defender. Can you infuse the Arcane Armor's Weapon before you gain Armor Modifications? 1.Steel Defender - Monster Stat Block Dungeons & Dragons - DnD 5e Author: Steel Publish: 5 days ago Rating: 2 (349 Rating) Highest rating: 4 Lowest rating: 1 Descriptions: Steel Defender ; Armor Class 15 (natural armor) ; Hit Points 2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit